So i ask myself: Does the "-15% from Fortification reduction" the differnce? But why only 10%?Īnd we have to say that: Missile Damage Reduction applies only to Missile damage, if it is physical. Fantasy Grounds Unity has amazing new features to take your gaming on to new adventures. Gnomes were originally introduced to Dungeons. Released in Japan in December 2009 and international in March 2010, it is the thirteenth title in the mainline Final Fantasy series. Exciting upgrades await you in one of the most popular virtual tabletops. The gnome is a player character race 'often stereotyped as buffoons, illusionists, mad inventors, and many characters play them as intentionally 'wacky' or 'anachronistic' a gnome often conforms to the trickster archetype, and is 'predisposed towards a 'good' moral alignment'.
(The artefact buff is already in the 110 base damage calculated) Final Fantasy XIII is a science fantasy role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360 consoles and later for the Microsoft Windows operating system. STRG tooltip is showing that armor penetration +2, -15% Fortification and Missile reduction and +10% damage from an artefact are working. To the enemy in the village my unit is doing 61% damage (67 of 110) and to the enemy on plain side it does 71% (78 of 100). Fantasy General II is the reimagination of the strategy game classic from the 90s Armies once again draw battle-lines on the war-torn land of Keldonia. One is standing in the village the other not.
On the following screens you see my unit with a 110 magical spear attack.
Does armor penetration work with magical attacks? The tooltip is showing it but this feels weard to me.įurthermore: Why is a magic missile Attack against an enemy in a village with +15% Fortification and Missile reduction affected by it (at least from the STRG tooltip) and an enemy with a shield and +50% Missile reduction not?